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GLTexture.hpp File Reference
#include <atomic>
#include <string>
#include <utility>
#include <vector>
#include <array>
#include <thread>
#include <wx/colour.h>
#include <wx/font.h>
#include <wx/gdicmn.h>
Include dependency graph for GLTexture.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  Slic3r::GUI::GLTexture
class  Slic3r::GUI::GLTexture::Compressor
struct  Slic3r::GUI::GLTexture::Compressor::Level
struct  Slic3r::GUI::GLTexture::UV
struct  Slic3r::GUI::GLTexture::Quad_UVs

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
namespace  Slic3r::GUI

Class Documentation

◆ Slic3r::GUI::GLTexture::UV

struct Slic3r::GUI::GLTexture::UV
Class Members
float u { 0.0f }
float v { 0.0f }

◆ Slic3r::GUI::GLTexture::Quad_UVs

struct Slic3r::GUI::GLTexture::Quad_UVs
Collaboration diagram for Slic3r::GUI::GLTexture::Quad_UVs:
Class Members
UV left_bottom
UV left_top
UV right_bottom
UV right_top