#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/slic3r/GUI/GLCanvas3D.hpp>
◆ camera_pan_anchor
| std::optional<Vec3d> Slic3r::GUI::GLCanvas3D::Mouse::Drag::camera_pan_anchor |
◆ Invalid_2D_Point
| const Point Slic3r::GUI::GLCanvas3D::Mouse::Drag::Invalid_2D_Point |
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static |
◆ Invalid_3D_Point
| const Vec3d Slic3r::GUI::GLCanvas3D::Mouse::Drag::Invalid_3D_Point |
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static |
◆ move_requires_threshold
| bool Slic3r::GUI::GLCanvas3D::Mouse::Drag::move_requires_threshold { false } |
◆ move_start_threshold_position_2D
static const Point Invalid_2D_Point
Definition GLCanvas3D.hpp:364
◆ move_volume_idx
| int Slic3r::GUI::GLCanvas3D::Mouse::Drag::move_volume_idx { -1 } |
◆ MoveThresholdPx
| const int Slic3r::GUI::GLCanvas3D::Mouse::Drag::MoveThresholdPx = 5 |
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static |
◆ start_position_2D
◆ start_position_3D
static const Vec3d Invalid_3D_Point
Definition GLCanvas3D.hpp:365
The documentation for this struct was generated from the following files: