|
| void | init (unsigned int shader_id) |
◆ init()
| void libvgcode::ViewerImpl::LayerColorsUniforms::init |
( |
unsigned int | shader_id | ) |
|
◆ dim_brightness
| int libvgcode::ViewerImpl::LayerColorsUniforms::dim_brightness { -1 } |
◆ grey_below_layer
| int libvgcode::ViewerImpl::LayerColorsUniforms::grey_below_layer { -1 } |
◆ kept_vertex
| int libvgcode::ViewerImpl::LayerColorsUniforms::kept_vertex { -1 } |
◆ lit_layers
| int libvgcode::ViewerImpl::LayerColorsUniforms::lit_layers { -1 } |
The documentation for this struct was generated from the following files:
- /home/runner/work/OrcaSlicer/OrcaSlicer/src/libvgcode/src/ViewerImpl.hpp
- /home/runner/work/OrcaSlicer/OrcaSlicer/src/libvgcode/src/ViewerImpl.cpp