#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/TextureDisplacement.hpp>
Public Member Functions | |
| bool | empty () const |
Public Attributes | |
| std::vector< PrintableColor > | palette |
| std::vector< PrintableColor > | palette_pure |
| int | despeckle_passes = 2 |
|
inline |
References palette.
Referenced by Slic3r::GUI::GLGizmoTextureDisplacement::prepare_mesh().
| int Slic3r::TextureColorSettings::despeckle_passes = 2 |
| std::vector<PrintableColor> Slic3r::TextureColorSettings::palette |
| std::vector<PrintableColor> Slic3r::TextureColorSettings::palette_pure |