#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/TextureDisplacement.hpp>
◆ a_percent()
| int Slic3r::PrintableColor::a_percent |
( |
| ) |
const |
|
inline |
◆ is_mix()
| bool Slic3r::PrintableColor::is_mix |
( |
| ) |
const |
|
inline |
| int Slic3r::PrintableColor::a = 0 |
| int Slic3r::PrintableColor::b = 0 |
◆ den
| int Slic3r::PrintableColor::den = 1 |
◆ num
| int Slic3r::PrintableColor::num = 1 |
◆ rgb
| Vec3f Slic3r::PrintableColor::rgb = Vec3f::Zero() |
The documentation for this struct was generated from the following file: