◆ operator>()
| bool Slic3r::TextureBake::anonymous_namespace{TextureBakeDecimate.cpp}::HeapEntry::operator> |
( |
const HeapEntry & | o | ) |
const |
|
inline |
100{
return cost > o.cost; }
double cost
Definition TextureBakeDecimate.cpp:97
References cost.
◆ cost
| double Slic3r::TextureBake::anonymous_namespace{TextureBakeDecimate.cpp}::HeapEntry::cost |
◆ v1
| int Slic3r::TextureBake::anonymous_namespace{TextureBakeDecimate.cpp}::HeapEntry::v1 |
◆ v2
| int Slic3r::TextureBake::anonymous_namespace{TextureBakeDecimate.cpp}::HeapEntry::v2 |
◆ ver1
| uint32_t Slic3r::TextureBake::anonymous_namespace{TextureBakeDecimate.cpp}::HeapEntry::ver1 |
◆ ver2
| uint32_t Slic3r::TextureBake::anonymous_namespace{TextureBakeDecimate.cpp}::HeapEntry::ver2 |
The documentation for this struct was generated from the following file: