#include "TextureBakeMesh.hpp"#include "libslic3r/TextureBake/TextureBakeIndex.hpp"#include "libslic3r/Point.hpp"#include <algorithm>#include <utility>#include <vector>#include <cstdint>#include <cstddef>Go to the source code of this file.
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::TextureBake |
Functions | |
| TriSoup | Slic3r::TextureBake::to_soup (const indexed_triangle_set &its, const std::vector< uint8_t > &face_excluded) |
| indexed_triangle_set | Slic3r::TextureBake::to_indexed_triangle_set (const TriSoup &soup, std::vector< int > *face_color) |