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TreeNode.hpp File Reference
#include <cstdint>
#include <cstddef>
#include <functional>
#include <memory>
#include <optional>
#include <random>
#include <vector>
#include "../../EdgeGrid.hpp"
#include "../../Polygon.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/Polyline.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "SVG.hpp"
#include "libslic3r/libslic3r.h"
#include "libslic3r/Line.hpp"
Include dependency graph for TreeNode.hpp:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  Slic3r::FillLightning::Node
struct  Slic3r::FillLightning::Node::RectilinearJunction

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
namespace  Slic3r::FillLightning

Functions

coord_t Slic3r::FillLightning::locator_cell_size ()
bool Slic3r::FillLightning::inside (const Polygons &polygons, const Point &p)
bool Slic3r::FillLightning::lineSegmentPolygonsIntersection (const Point &a, const Point &b, const EdgeGrid::Grid &outline_locator, Point &result, const coord_t within_max_dist)
BoundingBox Slic3r::FillLightning::get_extents (const NodeSPtr &root_node)
BoundingBox Slic3r::FillLightning::get_extents (const std::vector< NodeSPtr > &tree_roots)

Class Documentation

◆ Slic3r::FillLightning::Node::RectilinearJunction

struct Slic3r::FillLightning::Node::RectilinearJunction
Collaboration diagram for Slic3r::FillLightning::Node::RectilinearJunction:
Class Members
Point junction_loc junction location below
coord_t total_recti_dist rectilinear distance along the tree from the last junction above to the junction below