◆ lscm_uv()
| bool Slic3r::anonymous_namespace{TextureDisplacement.cpp}::PreparedLayer::lscm_uv |
( |
const Vec3f & | pos, |
|
|
Vec2f & | uv, |
|
|
const Vec2f *& | out ) const |
|
inline |
3742 {
3743 out = nullptr;
3744
3745 constexpr float ON_PATCH_TOL = 0.05f;
3747 return false;
3749 return true;
3750 if (!
lscm->uv_at(pos, ON_PATCH_TOL, uv))
3751 return false;
3752 out = &uv;
3753 return true;
3754 }
std::shared_ptr< const PatchRegion > region
Definition TextureDisplacement.cpp:3736
std::shared_ptr< const LscmLookup > lscm
Definition TextureDisplacement.cpp:3733
References lscm, and region.
◆ axis
| Vec3f Slic3r::anonymous_namespace{TextureDisplacement.cpp}::PreparedLayer::axis |
◆ center
| Vec3f Slic3r::anonymous_namespace{TextureDisplacement.cpp}::PreparedLayer::center |
◆ layer
◆ lscm
| std::shared_ptr<const LscmLookup> Slic3r::anonymous_namespace{TextureDisplacement.cpp}::PreparedLayer::lscm |
◆ region
| std::shared_ptr<const PatchRegion> Slic3r::anonymous_namespace{TextureDisplacement.cpp}::PreparedLayer::region |
◆ tex
The documentation for this struct was generated from the following file: