#include "MultiMachinePage.hpp"#include "GUI_App.hpp"#include "MainFrame.hpp"#include "DeviceCore/DevManager.h"#include <wx/string.h>#include <wx/gdicmn.h>#include <wx/panel.h>#include <wx/sizer.h>#include <wx/timer.h>#include <wx/event.h>#include <wx/notebook.h>#include <wx/colour.h>#include <wx/bookctrl.h>#include "slic3r/GUI/Gizmos/GLGizmoBase.hpp"#include "slic3r/GUI/MultiMachine.hpp"#include <wx/dc.h>#include "slic3r/GUI/Widgets/StateColor.hpp"#include <wx/dcclient.h>#include "slic3r/GUI/GUI_Utils.hpp"#include <wx/toplevel.h>#include "slic3r/GUI/GUI.hpp"#include "slic3r/GUI/Widgets/Label.hpp"#include <wx/scrolwin.h>#include <vector>#include "slic3r/GUI/MsgDialog.hpp"#include <string>#include <algorithm>#include <wx/dcgraph.h>Go to the source code of this file.
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::GUI |