#include "libslic3r.h"
#include "Model.hpp"
#include "TriangleMesh.hpp"
#include "SlicingAdaptive.hpp"
#include <algorithm>
#include <boost/log/trivial.hpp>
#include <cassert>
#include <cfloat>
#include <cmath>
#include <utility>
#include <cstdlib>
#include <cstddef>
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
◆ ADAPTIVE_LAYER_HEIGHT_DEBUG
| #define ADAPTIVE_LAYER_HEIGHT_DEBUG |