◆ SectionView()
| Slic3r::GUI::GLCanvas3D::SectionView::SectionView |
( |
const GLCanvas3D * | owner | ) |
|
|
inlineexplicit |
◆ last_ratio
| double Slic3r::GUI::GLCanvas3D::SectionView::last_ratio { 0. } |
◆ normal
| Vec3d Slic3r::GUI::GLCanvas3D::SectionView::normal { Vec3d::Zero() } |
◆ owner
| const GLCanvas3D* Slic3r::GUI::GLCanvas3D::SectionView::owner |
◆ panel_open
| bool Slic3r::GUI::GLCanvas3D::SectionView::panel_open { false } |
◆ ratio
| double Slic3r::GUI::GLCanvas3D::SectionView::ratio { 0. } |
The documentation for this struct was generated from the following file: