#include "AMSDryControl.hpp"
#include "slic3r/GUI/DeviceCore/DevFilaSystem.h"
#include "GUI_App.hpp"
#include "slic3r/Utils/NetworkAgent.hpp"
#include "I18N.hpp"
#include "slic3r/GUI/DeviceCore/DevExtruderSystem.h"
#include "slic3r/GUI/DeviceCore/DevManager.h"
#include "slic3r/GUI/MsgDialog.hpp"
#include "slic3r/GUI/Widgets/AnimaController.hpp"
#include "slic3r/GUI/Widgets/Label.hpp"
#include "slic3r/GUI/Widgets/ComboBox.hpp"
#include "slic3r/GUI/Widgets/ProgressBar.hpp"
#include "slic3r/GUI/DeviceCore/DevUtilBackend.h"
#include "libslic3r/PresetBundle.hpp"
#include "libslic3r/Preset.hpp"
#include <algorithm>
#include <boost/log/trivial.hpp>
#include <string>
#include "slic3r/GUI/DeviceCore/DevDefs.h"
#include <wx/string.h>
#include <wx/event.h>
#include <wx/panel.h>
#include <wx/colour.h>
#include "slic3r/GUI/Widgets/StateColor.hpp"
#include <wx/gdicmn.h>
#include "libslic3r/Exception.hpp"
#include <wx/dcclient.h>
#include "slic3r/GUI/GUI_Utils.hpp"
#include <wx/toplevel.h>
#include <wx/scrolwin.h>
#include "slic3r/GUI/Widgets/AMSItem.hpp"
#include <wx/chartype.h>
#include "slic3r/GUI/Widgets/Button.hpp"
#include <utility>
#include <chrono>
#include <optional>
#include <wx/timer.h>
#include "libslic3r/Utils.hpp"
#include <unordered_set>
#include <vector>
#include <set>
#include <sstream>
#include <ios>
#include <iomanip>
#include "slic3r/GUI/DeviceCore/DevConfigUtil.h"
#include <limits>
#include <memory>
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
| namespace | Slic3r::GUI |