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| bool | Slic3r::is_equal (float lh, float rh) |
| bool | Slic3r::is_equal_for_sort (float lh, float rh) |
| bool | Slic3r::is_equal (const Vec3f &lh, const Vec3f &rh) |
| static CoplanarEdges | Slic3r::coplanar_edges (const indexed_triangle_set &mesh, const std::vector< Vec3i32 > &face_edge_ids, const Transform3d &trafo) |
| static FacetSliceType | Slic3r::slice_facet (float slice_z, const stl_vertex *vertices, const stl_triangle_vertex_indices &indices, const Vec3i32 &edge_ids, const int idx_vertex_lowest, const bool horizontal, IntersectionLine &line_out) |
| static FacetSliceType | Slic3r::slice_facet_for_cut_mesh (float slice_z, const stl_vertex *vertices, const stl_triangle_vertex_indices &indices, const Vec3i32 &edge_ids, const int idx_vertex_lowest, const bool horizontal, IntersectionLine &line_out) |
| template<typename TransformVertex> |
| void | Slic3r::slice_facet_at_zs (const std::vector< Vec3f > &mesh_vertices, const TransformVertex &transform_vertex_fn, const stl_triangle_vertex_indices &indices, const Vec3i32 &edge_ids, const std::vector< float > &zs, std::vector< IntersectionLines > &lines, std::array< std::mutex, 64 > &lines_mutex) |
| template<typename TransformVertex, typename ThrowOnCancel> |
| static std::vector< IntersectionLines > | Slic3r::slice_make_lines (const std::vector< stl_vertex > &vertices, const TransformVertex &transform_vertex_fn, const std::vector< stl_triangle_vertex_indices > &indices, const std::vector< Vec3i32 > &face_edge_ids, const std::vector< float > &zs, const ThrowOnCancel throw_on_cancel_fn) |
| template<typename TransformVertex, typename FaceFilter> |
| static IntersectionLines | Slic3r::slice_make_lines (const std::vector< stl_vertex > &mesh_vertices, const TransformVertex &transform_vertex_fn, const std::vector< stl_triangle_vertex_indices > &mesh_faces, const std::vector< Vec3i32 > &face_edge_ids, const float plane_z, FaceFilter face_filter) |
| template<bool ProjectionFromTop> |
| void | Slic3r::slice_facet_with_slabs (const std::vector< Vec3f > &mesh_vertices, const std::vector< stl_triangle_vertex_indices > &mesh_triangles, const size_t facet_idx, const Vec3i32 &facet_neighbors, const Vec3i32 &facet_edge_ids, const int num_edges, const std::vector< float > &zs, SlabLines &lines, std::array< std::mutex, 64 > &lines_mutex) |
| template<typename ThrowOnCancel> |
| std::pair< SlabLines, SlabLines > | Slic3r::slice_slabs_make_lines (const std::vector< stl_vertex > &vertices, const std::vector< stl_triangle_vertex_indices > &indices, const std::vector< Vec3i32 > &face_neighbors, const std::vector< Vec3i32 > &face_edge_ids, const int num_edges, const std::vector< FaceOrientation > &face_orientation, const std::vector< float > &zs, bool top, bool bottom, const ThrowOnCancel throw_on_cancel_fn) |
| static void | Slic3r::chain_lines_by_triangle_connectivity (IntersectionLines &lines, const CoplanarEdges &coplanar_edges, Polygons &loops, std::vector< OpenPolyline > &open_polylines) |
| std::vector< OpenPolyline * > | Slic3r::open_polylines_sorted (std::vector< OpenPolyline > &open_polylines, bool update_lengths) |
| static void | Slic3r::chain_open_polylines_exact (std::vector< OpenPolyline > &open_polylines, Polygons &loops, bool try_connect_reversed) |
| static void | Slic3r::chain_open_polylines_close_gaps (std::vector< OpenPolyline > &open_polylines, Polygons &loops, double max_gap, bool try_connect_reversed) |
| static Polygons | Slic3r::make_loops (IntersectionLines &lines, const CoplanarEdges &coplanar_edges) |
| template<typename ThrowOnCancel> |
| static std::vector< Polygons > | Slic3r::make_loops (std::vector< IntersectionLines > &lines, const CoplanarEdges &coplanar_edges, const MeshSlicingParams ¶ms, ThrowOnCancel throw_on_cancel) |
| template<bool ProjectionFromTop, typename ThrowOnCancel> |
| static std::vector< Polygons > | Slic3r::make_slab_loops (SlabLines &lines, int num_edges, ThrowOnCancel throw_on_cancel) |
| static ExPolygons | Slic3r::make_expolygons_simple (std::vector< IntersectionLine > &lines) |
| static void | Slic3r::make_expolygons (const Polygons &loops, const float closing_radius, const float extra_offset, PolyFillType fill_type, ExPolygons *slices) |
| static Transform3f | Slic3r::make_trafo_for_slicing (const Transform3d &trafo) |
| static bool | Slic3r::is_identity (const Transform3d &trafo) |
| static std::vector< stl_vertex > | Slic3r::transform_mesh_vertices_for_slicing (const indexed_triangle_set &mesh, const Transform3d &trafo) |
| std::vector< Polygons > | Slic3r::slice_mesh (const indexed_triangle_set &mesh, const std::vector< float > &zs, const MeshSlicingParams ¶ms, std::function< void()> throw_on_cancel) |
| Polygons | Slic3r::slice_mesh (const indexed_triangle_set &mesh, const float plane_z, const MeshSlicingParams ¶ms) |
| std::vector< ExPolygons > | Slic3r::slice_mesh_ex (const indexed_triangle_set &mesh, const std::vector< float > &zs, const MeshSlicingParamsEx ¶ms, std::function< void()> throw_on_cancel) |
| void | Slic3r::slice_mesh_slabs (const indexed_triangle_set &mesh, const std::vector< float > &zs, const Transform3d &trafo, std::vector< Polygons > *out_top, std::vector< Polygons > *out_bottom, std::vector< std::pair< Vec3f, Vec3f > > *vertical_points, std::function< void()> throw_on_cancel) |
| static void | Slic3r::triangulate_slice (indexed_triangle_set &its, IntersectionLines &lines, std::vector< int > &slice_vertices, int num_original_vertices, float z, bool triangulate, bool normals_down, const std::map< int, Vec3f > §ion_vertices_map) |
| void | Slic3r::project_mesh (const indexed_triangle_set &mesh, const Transform3d &trafo, Polygons *out_top, Polygons *out_bottom, std::function< void()> throw_on_cancel) |
| Polygons | Slic3r::project_mesh (const indexed_triangle_set &mesh, const Transform3d &trafo, std::function< void()> throw_on_cancel) |
| void | Slic3r::cut_mesh (const indexed_triangle_set &mesh, float z, indexed_triangle_set *upper, indexed_triangle_set *lower, bool triangulate_caps) |