#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/GCode/GCodeProcessor.hpp>
◆ activate()
| void Slic3r::GCodeProcessor::SeamsDetector::activate |
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bool | active | ) |
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inline |
1071 {
1076 }
1077 }
std::optional< Vec3f > m_first_vertex
Definition GCodeProcessor.hpp:1068
bool m_active
Definition GCodeProcessor.hpp:1067
References m_active, and m_first_vertex.
◆ get_first_vertex()
| std::optional< Vec3f > Slic3r::GCodeProcessor::SeamsDetector::get_first_vertex |
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const |
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inline |
◆ has_first_vertex()
| bool Slic3r::GCodeProcessor::SeamsDetector::has_first_vertex |
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const |
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inline |
◆ is_active()
| bool Slic3r::GCodeProcessor::SeamsDetector::is_active |
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const |
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inline |
◆ set_first_vertex()
| void Slic3r::GCodeProcessor::SeamsDetector::set_first_vertex |
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const Vec3f & | vertex | ) |
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inline |
◆ m_active
| bool Slic3r::GCodeProcessor::SeamsDetector::m_active { false } |
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private |
◆ m_first_vertex
| std::optional<Vec3f> Slic3r::GCodeProcessor::SeamsDetector::m_first_vertex |
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private |
The documentation for this class was generated from the following file: