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| std::vector< Vec3i32 > | Slic3r::its_face_edge_ids (const indexed_triangle_set &its) |
| std::vector< Vec3i32 > | Slic3r::its_face_edge_ids (const indexed_triangle_set &its, std::function< void()> throw_on_cancel_callback) |
| std::vector< Vec3i32 > | Slic3r::its_face_edge_ids (const indexed_triangle_set &its, const std::vector< bool > &face_mask) |
| std::vector< Vec3i32 > | Slic3r::its_face_edge_ids (const indexed_triangle_set &its, std::vector< Vec3i32 > &face_neighbors, bool assign_unbound_edges, int *num_edges) |
| std::vector< Vec3i32 > | Slic3r::its_face_neighbors (const indexed_triangle_set &its) |
| std::vector< Vec3i32 > | Slic3r::its_face_neighbors_par (const indexed_triangle_set &its) |
| void | Slic3r::its_flip_triangles (indexed_triangle_set &its) |
| int | Slic3r::its_merge_vertices (indexed_triangle_set &its, bool shrink_to_fit) |
| int | Slic3r::its_remove_degenerate_faces (indexed_triangle_set &its, bool shrink_to_fit) |
| int | Slic3r::its_compactify_vertices (indexed_triangle_set &its, bool shrink_to_fit) |
| bool | Slic3r::its_store_triangle (const indexed_triangle_set &its, const char *obj_filename, size_t triangle_index) |
| bool | Slic3r::its_store_triangles (const indexed_triangle_set &its, const char *obj_filename, const std::vector< size_t > &triangles) |
| std::vector< indexed_triangle_set > | Slic3r::its_split (const indexed_triangle_set &its) |
| std::vector< indexed_triangle_set > | Slic3r::its_split (const indexed_triangle_set &its, std::vector< Vec3i32 > &face_neighbors) |
| size_t | Slic3r::its_number_of_patches (const indexed_triangle_set &its) |
| size_t | Slic3r::its_number_of_patches (const indexed_triangle_set &its, const std::vector< Vec3i32 > &face_neighbors) |
| bool | Slic3r::its_is_splittable (const indexed_triangle_set &its) |
| bool | Slic3r::its_is_splittable (const indexed_triangle_set &its, const std::vector< Vec3i32 > &face_neighbors) |
| size_t | Slic3r::its_num_open_edges (const indexed_triangle_set &its) |
| size_t | Slic3r::its_num_open_edges (const std::vector< Vec3i32 > &face_neighbors) |
| void | Slic3r::its_shrink_to_fit (indexed_triangle_set &its) |
| void | Slic3r::its_collect_mesh_projection_points_above (const indexed_triangle_set &its, const Matrix3f &m, const float z, Points &all_pts) |
| void | Slic3r::its_collect_mesh_projection_points_above (const indexed_triangle_set &its, const Transform3f &t, const float z, Points &all_pts) |
| Polygon | Slic3r::its_convex_hull_2d_above (const indexed_triangle_set &its, const Matrix3f &m, const float z) |
| Polygon | Slic3r::its_convex_hull_2d_above (const indexed_triangle_set &its, const Transform3f &t, const float z) |
| int | Slic3r::its_triangle_vertex_index (const stl_triangle_vertex_indices &triangle_indices, int vertex_idx) |
| Vec2i32 | Slic3r::its_triangle_edge (const stl_triangle_vertex_indices &triangle_indices, int edge_idx) |
| int | Slic3r::its_triangle_edge_index (const stl_triangle_vertex_indices &triangle_indices, const Vec2i32 &triangle_edge) |
| bool | Slic3r::its_triangle_vertex_the_same (const stl_triangle_vertex_indices &triangle_indices_1, const stl_triangle_vertex_indices &triangle_indices_2) |
| its_triangle | Slic3r::its_triangle_vertices (const indexed_triangle_set &its, size_t face_id) |
| stl_normal | Slic3r::its_unnormalized_normal (const indexed_triangle_set &its, size_t face_id) |
| float | Slic3r::its_volume (const indexed_triangle_set &its) |
| MassProperties | Slic3r::its_mass_properties (const indexed_triangle_set &its) |
| float | Slic3r::its_average_edge_length (const indexed_triangle_set &its) |
| void | Slic3r::its_merge (indexed_triangle_set &A, const indexed_triangle_set &B) |
| void | Slic3r::its_merge (indexed_triangle_set &A, const std::vector< Vec3f > &triangles) |
| void | Slic3r::its_merge (indexed_triangle_set &A, const Pointf3s &triangles) |
| std::vector< Vec3f > | Slic3r::its_face_normals (const indexed_triangle_set &its) |
| Vec3f | Slic3r::face_normal (const stl_vertex vertex[3]) |
| Vec3f | Slic3r::face_normal_normalized (const stl_vertex vertex[3]) |
| Vec3f | Slic3r::its_face_normal (const indexed_triangle_set &its, const stl_triangle_vertex_indices face) |
| Vec3f | Slic3r::its_face_normal (const indexed_triangle_set &its, const int face_idx) |
| std::vector< Vec3f > | Slic3r::its_smooth_corner_normals (const indexed_triangle_set &its, double threshold_degrees) |
| indexed_triangle_set | Slic3r::its_make_cube (double xd, double yd, double zd) |
| indexed_triangle_set | Slic3r::its_make_prism (float width, float length, float height) |
| indexed_triangle_set | Slic3r::its_make_cylinder (double r, double h, double fa) |
| indexed_triangle_set | Slic3r::its_make_cone (double r, double h, double fa) |
| indexed_triangle_set | Slic3r::its_make_frustum (double r, double h, double fa) |
| indexed_triangle_set | Slic3r::its_make_torus (double r, double h, double fa) |
| indexed_triangle_set | Slic3r::its_make_frustum_dowel (double radius, double h, int sectorCount) |
| indexed_triangle_set | Slic3r::its_make_pyramid (float base, float height) |
| indexed_triangle_set | Slic3r::its_make_sphere (double radius, double fa) |
| indexed_triangle_set | Slic3r::its_make_snap (double r, double h, float space_proportion, float bulge_proportion) |
| indexed_triangle_set | Slic3r::its_make_groove_plane (const Groove &cur_groove, float rotate_radius, std::vector< Vec3d > &cur_groove_vertices) |
| indexed_triangle_set | Slic3r::its_convex_hull (const std::vector< Vec3f > &pts) |
| indexed_triangle_set | Slic3r::its_convex_hull (const indexed_triangle_set &its) |
| TriangleMesh | Slic3r::make_cube (double x, double y, double z) |
| TriangleMesh | Slic3r::make_prism (float width, float length, float height) |
| TriangleMesh | Slic3r::make_cylinder (double r, double h, double fa=(2 *PI/180)) |
| TriangleMesh | Slic3r::make_cone (double r, double h, double fa=(2 *PI/180)) |
| TriangleMesh | Slic3r::make_pyramid (float base, float height) |
| TriangleMesh | Slic3r::make_sphere (double rho, double fa=(2 *PI/90)) |
| TriangleMesh | Slic3r::make_torus (double r, double h, double fa=(PI/60)) |
| bool | Slic3r::its_write_stl_ascii (const char *file, const char *label, const std::vector< stl_triangle_vertex_indices > &indices, const std::vector< stl_vertex > &vertices) |
| bool | Slic3r::its_write_stl_ascii (const char *file, const char *label, const indexed_triangle_set &its) |
| bool | Slic3r::its_write_stl_binary (const char *file, const char *label, const std::vector< stl_triangle_vertex_indices > &indices, const std::vector< stl_vertex > &vertices) |
| bool | Slic3r::its_write_stl_binary (const char *file, const char *label, const indexed_triangle_set &its) |
| BoundingBoxf3 | Slic3r::bounding_box (const TriangleMesh &m) |
| BoundingBoxf3 | Slic3r::bounding_box (const indexed_triangle_set &its) |
| template<class Archive> |
| void | cereal::load (Archive &archive, Slic3r::TriangleMesh &mesh) |
| template<class Archive> |
| void | cereal::save (Archive &archive, const Slic3r::TriangleMesh &mesh) |