#include "GLGizmoSeam.hpp"#include "libslic3r/Model.hpp"#include "libslic3r/TriangleSelector.hpp"#include "slic3r/GUI/GLCanvas3D.hpp"#include "slic3r/GUI/GUI_App.hpp"#include "slic3r/GUI/Shortcuts.hpp"#include "slic3r/GUI/ImGuiWrapper.hpp"#include "slic3r/GUI/Plater.hpp"#include "slic3r/GUI/GUI_ObjectList.hpp"#include "slic3r/GUI/GUI.hpp"#include "slic3r/Utils/UndoRedo.hpp"#include "GLGizmoUtils.hpp"#include <algorithm>#include <array>#include <glad/gl.h>#include <string>#include "slic3r/GUI/Gizmos/GLGizmoPainterBase.hpp"#include "slic3r/GUI/Gizmos/GLGizmosManager.hpp"#include <imgui.h>#include "slic3r/GUI/Gizmos/GLGizmoBase.hpp"#include "libslic3r/Format/bbs_3mf.hpp"#include "slic3r/GUI/Event.hpp"#include <wx/busycursor.h>#include <vector>#include "libslic3r/Color.hpp"#include "slic3r/GUI/3DScene.hpp"#include <memory>#include "slic3r/GUI/GUI_Utils.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::GUI |