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OrcaSlicer
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Tesselate.cpp File Reference
#include "Tesselate.hpp"
#include "ExPolygon.hpp"
#include "Point.hpp"
#include "libslic3r.h"
#include <cstddef>
#include <algorithm>
#include <cassert>
#include <cstring>
#include <deque>
#include <glu-libtess.h>
#include <vector>
#include <utility>
#include "Polygon.hpp"
Include dependency graph for Tesselate.cpp:

Go to the source code of this file.

Classes

class  Slic3r::GluTessWrapper

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/

Functions

std::vector< Vec3d > Slic3r::triangulate_expolygon_3d (const ExPolygon &poly, coordf_t z, bool flip)
std::vector< Vec3d > Slic3r::triangulate_expolygons_3d (const ExPolygons &polys, coordf_t z, bool flip)
std::vector< Vec2d > Slic3r::triangulate_expolygon_2d (const ExPolygon &poly, bool flip)
std::vector< Vec2d > Slic3r::triangulate_expolygons_2d (const ExPolygons &polys, bool flip)
std::vector< Vec2f > Slic3r::triangulate_expolygon_2f (const ExPolygon &poly, bool flip)
std::vector< Vec2f > Slic3r::triangulate_expolygons_2f (const ExPolygons &polys, bool flip)