#include "libslic3r/Point.hpp"#include <cmath>#include <array>#include <cstddef>#include "libslic3r/libslic3r.h"#include "libslic3r/SLA/Concurrency.hpp"#include <climits>#include <cassert>#include "libslic3r/SLA/SupportTree.hpp"#include "libslic3r/SLA/IndexedMesh.hpp"#include "libslic3r/SLA/Pad.hpp"#include <cstdint>#include <cstdlib>#include <mutex>#include <map>#include <optional>#include <libslic3r/SLA/SupportTreeBuilder.hpp>#include <libslic3r/SLA/SpatIndex.hpp>#include <utility>#include <tuple>#include <vector>#include "libslic3r/MTUtils.hpp"Go to the source code of this file.
Classes | |
| class | Slic3r::sla::PointRing< N > |
| class | Slic3r::sla::PillarIndex |
| class | Slic3r::sla::SupportTreeBuildsteps |
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::sla |
Enumerations | |
| enum | { Slic3r::sla::X , Slic3r::sla::Y , Slic3r::sla::Z } |
Functions | |
| Vec2crd | Slic3r::sla::to_vec2 (const Vec3d &v3) |
| std::pair< double, double > | Slic3r::sla::dir_to_spheric (const Vec3d &n, double norm=1.) |
| Vec3d | Slic3r::sla::spheric_to_dir (double polar, double azimuth) |
| Vec3d | Slic3r::sla::spheric_to_dir (const std::tuple< double, double > &v) |
| Vec3d | Slic3r::sla::spheric_to_dir (const std::pair< double, double > &v) |
| Vec3d | Slic3r::sla::spheric_to_dir (const std::array< double, 2 > &v) |
| Vec3d | Slic3r::sla::dirv (const Vec3d &startp, const Vec3d &endp) |
| template<class I, class DoubleI = IntegerOnly<I>> | |
| IntegerOnly< DoubleI > | Slic3r::sla::pairhash (I a, I b) |
Variables | |
| const double | Slic3r::sla::D_SP = 0.1 |