#include "AuiMgr.hpp"#include "GUI_App.hpp"#include <wx/aui/dockart.h>#include <wx/aui/floatpane.h>#include <wx/aui/framemanager.h>#include <wx/colour.h>#include <wx/event.h>#include <wx/gdicmn.h>Go to the source code of this file.
Classes | |
| class | Slic3r::GUI::anonymous_namespace{AuiMgr.cpp}::FloatFrame |
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::GUI |
| namespace | Slic3r::GUI::anonymous_namespace{AuiMgr.cpp} |