#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/TextureDisplacement.hpp>
Public Member Functions | |
| bool | identity () const |
| bool | operator== (const TextureAdjustments &o) const |
| bool | operator!= (const TextureAdjustments &o) const |
Public Attributes | |
| float | brightness = 0.f |
| float | contrast = 0.f |
| float | sharpness = 0.f |
| float | blur = 0.f |
| float | hue_deg = 0.f |
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inline |
References blur, brightness, contrast, hue_deg, and sharpness.
Referenced by Slic3r::apply_texture_adjustments(), Slic3r::GUI::GLGizmoTextureDisplacement::close_image_adjust(), and Slic3r::decode_height_texture().
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inline |
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inline |
References blur, brightness, contrast, hue_deg, and sharpness.
| float Slic3r::TextureAdjustments::blur = 0.f |
Referenced by Slic3r::apply_texture_adjustments(), identity(), and operator==().
| float Slic3r::TextureAdjustments::brightness = 0.f |
Referenced by Slic3r::apply_texture_adjustments(), identity(), and operator==().
| float Slic3r::TextureAdjustments::contrast = 0.f |
Referenced by Slic3r::apply_texture_adjustments(), identity(), and operator==().
| float Slic3r::TextureAdjustments::hue_deg = 0.f |
Referenced by Slic3r::apply_texture_adjustments(), identity(), and operator==().
| float Slic3r::TextureAdjustments::sharpness = 0.f |
Referenced by Slic3r::apply_texture_adjustments(), identity(), and operator==().