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Tesselate.hpp File Reference
#include <vector>
#include "Point.hpp"
#include "libslic3r.h"
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Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/

Functions

std::vector< Vec3d > Slic3r::triangulate_expolygon_3d (const ExPolygon &poly, coordf_t z, bool flip)
std::vector< Vec3d > Slic3r::triangulate_expolygons_3d (const ExPolygons &polys, coordf_t z, bool flip)
std::vector< Vec2d > Slic3r::triangulate_expolygon_2d (const ExPolygon &poly, bool flip)
std::vector< Vec2d > Slic3r::triangulate_expolygons_2d (const ExPolygons &polys, bool flip)
std::vector< Vec2f > Slic3r::triangulate_expolygon_2f (const ExPolygon &poly, bool flip)
std::vector< Vec2f > Slic3r::triangulate_expolygons_2f (const ExPolygons &polys, bool flip)

Variables

const bool constexpr Slic3r::NORMALS_UP = false
const bool constexpr Slic3r::NORMALS_DOWN = true