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| std::array< Vec3f, 3 > | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::get_triangle_vertices (const TriangleMesh &mesh, size_t faceidx) |
| std::array< Vec3f, 3 > | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::get_transformed_triangle (const TriangleMesh &mesh, const Transform3f &tr, size_t faceidx) |
| template<class T> |
| Vec< 3, T > | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::normal (const std::array< Vec< 3, T >, 3 > &tri) |
| template<class T, class AccessFn> |
| T | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::sum_score (AccessFn &&accessfn, size_t facecount, size_t Nthreads) |
| double | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::get_misalginment_score (const TriangleMesh &mesh, const Transform3f &tr) |
| double | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::get_supportedness_score (const Facestats &fc) |
| double | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::get_supportedness_score (const TriangleMesh &mesh, const Transform3f &tr) |
| float | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::find_ground_level (const TriangleMesh &mesh, const Transform3f &tr, size_t threads) |
| float | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::get_supportedness_onfloor_score (const TriangleMesh &mesh, const Transform3f &tr) |
| Transform3f | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::to_transform3f (const XYRotation &rot) |
| XYRotation | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::from_transform3f (const Transform3f &tr) |
| bool | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::is_on_floor (const SLAPrintObjectConfig &cfg) |
| std::vector< XYRotation > | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::get_chull_rotations (const TriangleMesh &mesh, size_t max_count) |
| template<size_t N, class Fn, class It, class StopCond> |
| std::array< double, N > | Slic3r::sla::anonymous_namespace{Rotfinder.cpp}::find_min_score (Fn &&fn, It from, It to, StopCond &&stopfn) |
| Vec2d | Slic3r::sla::find_best_misalignment_rotation (const ModelObject &mo, const RotOptimizeParams ¶ms) |
| Vec2d | Slic3r::sla::find_least_supports_rotation (const ModelObject &mo, const RotOptimizeParams ¶ms) |
| BoundingBoxf3 | Slic3r::sla::bounding_box_with_tr (const indexed_triangle_set &its, const Transform3f &tr) |
| Vec2d | Slic3r::sla::find_min_z_height_rotation (const ModelObject &mo, const RotOptimizeParams ¶ms) |