#include "GLGizmoBase.hpp"
#include "slic3r/GUI/GLModel.hpp"
#include "slic3r/GUI/GUI_Utils.hpp"
#include "slic3r/GUI/MeshUtils.hpp"
#include "slic3r/GUI/I18N.hpp"
#include "libslic3r/Measure.hpp"
#include "libslic3r/Color.hpp"
#include <string>
#include <array>
#include "libslic3r/Point.hpp"
#include "slic3r/GUI/SceneRaycaster.hpp"
#include <optional>
#include <map>
#include <memory>
#include <vector>
#include <wx/event.h>
#include <utility>
#include <wx/string.h>
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
| namespace | Slic3r::GUI |
| namespace | Slic3r::Measure |
◆ Slic3r::GUI::TransformHelper::Cache
| struct Slic3r::GUI::TransformHelper::Cache |
| Class Members |
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Matrix4d |
ndc_to_ss_matrix |
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Transform3d |
ndc_to_ss_matrix_inverse |
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array< int, 4 > |
viewport |
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◆ Slic3r::GUI::GLGizmoMeasure::CircleGLModel
| struct Slic3r::GUI::GLGizmoMeasure::CircleGLModel |
| Class Members |
|
PickingModel |
circle |
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float |
inv_zoom {0} |
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SurfaceFeature * |
last_circle_feature {nullptr} |
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◆ Slic3r::GUI::GLGizmoMeasure::PlaneGLModel
| struct Slic3r::GUI::GLGizmoMeasure::PlaneGLModel |
◆ Slic3r::GUI::GLGizmoMeasure::Dimensioning
| struct Slic3r::GUI::GLGizmoMeasure::Dimensioning |