◆ LineNode()
| Slic3r::LineNode::LineNode |
( |
const Line & | line | ) |
|
|
inlineexplicit |
◆ has_next_layer_neighbours()
| bool Slic3r::LineNode::has_next_layer_neighbours |
( |
| ) |
const |
|
inline |
◆ is_initial_line_touching_long_lines()
| bool Slic3r::LineNode::is_initial_line_touching_long_lines |
( |
| ) |
const |
|
inline |
◆ is_touching_long_lines_in_previous_layer()
| bool Slic3r::LineNode::is_touching_long_lines_in_previous_layer |
( |
| ) |
const |
|
inline |
◆ is_removed
| bool Slic3r::LineNode::is_removed = false |
◆ line
| Line Slic3r::LineNode::line |
◆ next_section_overlapping_lines
| std::vector<LineNode*> Slic3r::LineNode::next_section_overlapping_lines |
◆ prev_section_overlapping_lines
| std::vector<LineNode*> Slic3r::LineNode::prev_section_overlapping_lines |
◆ state
| State Slic3r::LineNode::state |
The documentation for this struct was generated from the following file:
- /home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/Fill/Fill.cpp