Functions | |
| Transform3d | world_to_frame (const Matrix3d &basis) |
| BoundingBoxf3 | instance_box_in_frame (const ModelObject &object, const ModelInstance &instance, const Transform3d &to_frame, bool convex_hull) |
| BoundingBoxf3 | volume_box_in_frame (const GLVolume &volume, const Matrix3d &basis) |
| BoundingBoxf3 Slic3r::GUI::anonymous_namespace{GLGizmoAlignment.cpp}::instance_box_in_frame | ( | const ModelObject & | object, |
| const ModelInstance & | instance, | ||
| const Transform3d & | to_frame, | ||
| bool | convex_hull ) |
References Slic3r::Geometry::convex_hull(), Slic3r::Geometry::Transformation::get_matrix(), Slic3r::ModelInstance::get_transformation(), instance_box_in_frame(), and Slic3r::BoundingBox3Base< PointType >::merge().
Referenced by instance_box_in_frame().
| BoundingBoxf3 Slic3r::GUI::anonymous_namespace{GLGizmoAlignment.cpp}::volume_box_in_frame | ( | const GLVolume & | volume, |
| const Matrix3d & | basis ) |
References Slic3r::GLVolume::transformed_convex_hull_bounding_box(), volume_box_in_frame(), Slic3r::GLVolume::world_matrix(), and world_to_frame().
Referenced by volume_box_in_frame().
| Transform3d Slic3r::GUI::anonymous_namespace{GLGizmoAlignment.cpp}::world_to_frame | ( | const Matrix3d & | basis | ) |
References world_to_frame().
Referenced by volume_box_in_frame(), and world_to_frame().