#include <string>
#include <vector>
#include <wx/event.h>
#include <wx/dc.h>
#include <optional>
#include "libslic3r/ProjectTask.hpp"
#include "slic3r/GUI/DeviceCore/DevDefs.h"
#include <map>
#include <functional>
#include <memory>
#include <wx/wx.h>
#include <wx/intl.h>
#include <wx/collpane.h>
#include <wx/dataview.h>
#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/string.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/hyperlink.h>
#include <wx/button.h>
#include <wx/dialog.h>
#include <wx/popupwin.h>
#include <wx/spinctrl.h>
#include <wx/wrapsizer.h>
#include "GUI_Utils.hpp"
#include "wxExtensions.hpp"
#include "DeviceManager.hpp"
#include "Plater.hpp"
#include "BBLStatusBar.hpp"
#include "BBLStatusBarSend.hpp"
#include "Widgets/Label.hpp"
#include "Widgets/Button.hpp"
#include "Widgets/CheckBox.hpp"
#include "Widgets/ComboBox.hpp"
#include "Widgets/ScrolledWindow.hpp"
#include "Widgets/SwitchButton.hpp"
#include "Widgets/PopupWindow.hpp"
#include <wx/simplebook.h>
#include <wx/hashmap.h>
#include "slic3r/GUI/DeviceCore/DevUtil.h"
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
| namespace | Slic3r::GUI |
◆ Slic3r::GUI::TrayData
| struct Slic3r::GUI::TrayData |
| Class Members |
|
int |
ams_id = 0 |
|
|
wxColour |
colour |
|
|
int |
ctype = 0 |
|
|
string |
filament_type |
|
|
int |
id |
|
|
vector< wxColour > |
material_cols = std::vector<wxColour>() |
|
|
string |
name |
|
|
int |
remain = MAPPING_ITEM_INVALID_REMAIN |
|
|
int |
slot_id = 0 |
|
|
TrayType |
type |
|
◆ AMS_TOTAL_COUNT
| #define AMS_TOTAL_COUNT 4 |
◆ MAPPING_ITEM_INVALID_REMAIN
| #define MAPPING_ITEM_INVALID_REMAIN -1 |