#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/slic3r/GUI/Gizmos/GLGizmosManager.hpp>
◆ Rect() [1/2]
| Slic3r::GUI::Rect::Rect |
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default |
◆ Rect() [2/2]
| Slic3r::GUI::Rect::Rect |
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float | left, |
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float | top, |
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float | right, |
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float | bottom ) |
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float m_bottom
Definition GLGizmosManager.hpp:49
float m_right
Definition GLGizmosManager.hpp:48
float m_left
Definition GLGizmosManager.hpp:46
float m_top
Definition GLGizmosManager.hpp:47
References m_bottom, m_left, m_right, and m_top.
◆ get_bottom()
| float Slic3r::GUI::Rect::get_bottom |
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const |
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◆ get_height()
| float Slic3r::GUI::Rect::get_height |
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const |
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◆ get_left()
| float Slic3r::GUI::Rect::get_left |
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const |
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◆ get_right()
| float Slic3r::GUI::Rect::get_right |
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const |
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inline |
◆ get_top()
| float Slic3r::GUI::Rect::get_top |
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const |
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inline |
◆ get_width()
| float Slic3r::GUI::Rect::get_width |
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const |
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◆ operator!=()
| bool Slic3r::GUI::Rect::operator!= |
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const Rect & | other | ) |
const |
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bool operator==(const Rect &other) const
Definition GLGizmosManager.hpp:55
References Rect(), and operator==().
◆ operator==()
| bool Slic3r::GUI::Rect::operator== |
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const Rect & | other | ) |
const |
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◆ set_bottom()
| void Slic3r::GUI::Rect::set_bottom |
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float | bottom | ) |
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◆ set_left()
| void Slic3r::GUI::Rect::set_left |
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float | left | ) |
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@ left
Definition MarchingSquares.hpp:188
References m_left.
◆ set_right()
| void Slic3r::GUI::Rect::set_right |
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float | right | ) |
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@ right
Definition MarchingSquares.hpp:190
References m_right.
◆ set_top()
| void Slic3r::GUI::Rect::set_top |
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float | top | ) |
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◆ m_bottom
| float Slic3r::GUI::Rect::m_bottom { 0.0f } |
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private |
◆ m_left
| float Slic3r::GUI::Rect::m_left { 0.0f } |
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private |
◆ m_right
| float Slic3r::GUI::Rect::m_right { 0.0f } |
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private |
◆ m_top
| float Slic3r::GUI::Rect::m_top { 0.0f } |
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private |
The documentation for this class was generated from the following file: