#include <cstddef>
#include <cstdint>
#include <vector>
#include "TextureBakeDisplace.hpp"
#include "TextureBakeIndex.hpp"
Go to the source code of this file.
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| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
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| namespace | Slic3r::TextureBake |
◆ Slic3r::TextureBake::FlipSettings
| struct Slic3r::TextureBake::FlipSettings |
| Class Members |
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double |
min_gain_fraction = 0.02 |
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double |
min_planar_cos = 0.985 |
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int |
passes = 3 |
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◆ Slic3r::TextureBake::FlipResult
| struct Slic3r::TextureBake::FlipResult |
| Class Members |
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vector< int > |
face_parent_id |
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size_t |
flipped = 0 |
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TriSoup |
geometry |
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