#include "slic3r/GUI/ImGuiWrapper.hpp"#include <algorithm>#include <cstddef>#include <cstdlib>#include <cmath>#include <cfloat>#include <imgui.h>#include <imgui/imgui_internal.h>#include "GizmoObjectManipulation.hpp"#include "slic3r/GUI/GUI_ObjectList.hpp"#include "GLGizmosManager.hpp"#include "GLGizmoAlignment.hpp"#include "slic3r/GUI/GLCanvas3D.hpp"#include "slic3r/GUI/GUI_App.hpp"#include "slic3r/Utils/UndoRedo.hpp"#include "libslic3r/AppConfig.hpp"#include "libslic3r/Model.hpp"#include "libslic3r/Geometry.hpp"#include "slic3r/GUI/Selection.hpp"#include "slic3r/GUI/Plater.hpp"#include "slic3r/GUI/MainFrame.hpp"#include "GLGizmoUtils.hpp"#include <boost/algorithm/string.hpp>#include "libslic3r/Point.hpp"#include <limits>#include "slic3r/GUI/Gizmos/GLGizmoBase.hpp"#include "slic3r/GUI/GUI.hpp"#include <math.h>#include "slic3r/GUI/ObjectDataViewModel.hpp"#include "libslic3r/libslic3r.h"#include "slic3r/GUI/GUI_Geometry.hpp"#include <vector>#include <string_view>#include "libslic3r/Color.hpp"#include "libslic3r/BoundingBox.hpp"#include "libslic3r/TriangleMesh.hpp"#include "slic3r/GUI/3DScene.hpp"#include "slic3r/GUI/I18N.hpp"#include "slic3r/GUI/GUI_Utils.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::GUI |
Macros | |
| #define | MAX_NUM 9999.99 |
| #define | MAX_SIZE std::string_view{"9999.99"} |
Functions | |
| void | Slic3r::GUI::delete_negative_sign (Vec3d &value) |
Variables | |
| static const char * | Slic3r::GUI::label_values [3][3] |
| static const char * | Slic3r::GUI::label_scale_values [2][3] |
| #define MAX_NUM 9999.99 |
| #define MAX_SIZE std::string_view{"9999.99"} |