#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/TriangleSelector.hpp>
◆ ClippingPlane() [1/2]
| Slic3r::TriangleSelector::ClippingPlane::ClippingPlane |
( |
| ) |
|
|
inline |
float offset
Definition TriangleSelector.hpp:93
Vec3f normal
Definition TriangleSelector.hpp:92
References normal, and offset.
◆ ClippingPlane() [2/2]
| Slic3r::TriangleSelector::ClippingPlane::ClippingPlane |
( |
const std::array< float, 4 > & | clp | ) |
|
|
inlineexplicit |
◆ is_active()
| bool Slic3r::TriangleSelector::ClippingPlane::is_active |
( |
| ) |
const |
|
inline |
◆ is_mesh_point_clipped()
| bool Slic3r::TriangleSelector::ClippingPlane::is_mesh_point_clipped |
( |
const Vec3f & | point | ) |
const |
|
inline |
◆ normal
| Vec3f Slic3r::TriangleSelector::ClippingPlane::normal |
◆ offset
| float Slic3r::TriangleSelector::ClippingPlane::offset |
The documentation for this struct was generated from the following file: