#include "GUI_Utils.hpp"
#include "Widgets/ProgressDialog.hpp"
#include "libslic3r/TexturePainting.hpp"
#include <cstddef>
#include <wx/gdicmn.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include "Widgets/PopupWindow.hpp"
#include <wx/panel.h>
#include <wx/scrolwin.h>
#include <wx/string.h>
#include <wx/textctrl.h>
#include "Widgets/SpinInput.hpp"
#include <wx/checkbox.h>
#include <wx/button.h>
#include "Widgets/Button.hpp"
#include <wx/glcanvas.h>
#include <wx/event.h>
#include <array>
#include <atomic>
#include <functional>
#include <map>
#include <memory>
#include <mutex>
#include <thread>
#include <vector>
#include <string>
Go to the source code of this file.
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| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
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| namespace | Slic3r::GUI |
◆ Slic3r::GUI::TextureFilamentEntry
| struct Slic3r::GUI::TextureFilamentEntry |
◆ Slic3r::GUI::TextureNewMixedFilament
| struct Slic3r::GUI::TextureNewMixedFilament |
| Class Members |
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string |
color_hex |
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vector< int > |
component_dialog_indices |
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int |
dialog_index {-1} |
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vector< int > |
ratios |
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◆ Slic3r::GUI::FilamentMappingRow
| struct Slic3r::GUI::FilamentMappingRow |
| Class Members |
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int |
cluster_id = -1 |
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array< size_t, 3 > |
source_color = {0, 0, 0} |
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string |
source_hex |
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wxPanel * |
source_panel = nullptr |
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int |
target_filament_idx = 0 |
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wxPanel * |
target_panel = nullptr |
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