◆ UVTransform()
| Slic3r::anonymous_namespace{TextureDisplacement.cpp}::UVTransform::UVTransform |
( |
const TextureDisplacementLayer & | layer, |
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float | aspect_, |
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bool | normalized_uv = false ) |
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inline |
◆ operator()()
| Vec2f Slic3r::anonymous_namespace{TextureDisplacement.cpp}::UVTransform::operator() |
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const Vec2f & | planar | ) |
const |
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inline |
2185 {
2188
2192 }
BoundingBox scaled(const BoundingBoxf &bb)
Definition BoundingBox.hpp:284
Eigen::Matrix< float, 2, 1, Eigen::DontAlign > Vec2f
Definition Point.hpp:64
References aspect, cs, offset, scale, Slic3r::scaled(), and sn.
◆ aspect
| float Slic3r::anonymous_namespace{TextureDisplacement.cpp}::UVTransform::aspect |
◆ cs
| float Slic3r::anonymous_namespace{TextureDisplacement.cpp}::UVTransform::cs |
◆ offset
| Vec2f Slic3r::anonymous_namespace{TextureDisplacement.cpp}::UVTransform::offset |
◆ scale
| float Slic3r::anonymous_namespace{TextureDisplacement.cpp}::UVTransform::scale |
◆ sn
| float Slic3r::anonymous_namespace{TextureDisplacement.cpp}::UVTransform::sn |
The documentation for this struct was generated from the following file: