#include "NotificationManager.hpp"
#include "HintNotification.hpp"
#include "SlicingProgressNotification.hpp"
#include "GUI.hpp"
#include "ImGuiWrapper.hpp"
#include "wxExtensions.hpp"
#include "ObjectDataViewModel.hpp"
#include "GUI_ObjectList.hpp"
#include "ParamsPanel.hpp"
#include "MainFrame.hpp"
#include "Tab.hpp"
#include "libslic3r/Config.hpp"
#include "libslic3r/PrintBase.hpp"
#include "format.hpp"
#include <algorithm>
#include <boost/algorithm/string.hpp>
#include <boost/bind/placeholders.hpp>
#include <boost/log/trivial.hpp>
#include <boost/bind/bind.hpp>
#include <boost/nowide/convert.hpp>
#include <imgui.h>
#include <cstddef>
#include <cassert>
#include <functional>
#include <cwctype>
#include <cstdint>
#include <iomanip>
#include <iostream>
#include <string>
#include <utility>
#include "libslic3r/Preset.hpp"
#include <wx/event.h>
#include "slic3r/GUI/GUI_Utils.hpp"
#include "slic3r/GUI/GLCanvas3D.hpp"
#include "slic3r/GUI/Gizmos/GLGizmoBase.hpp"
#include <limits>
#include <sstream>
#include <vector>
#include "slic3r/GUI/Downloader.hpp"
#include <memory>
#include <iterator>
#include "libslic3r/Model.hpp"
#include <wx/dataview.h>
#include "slic3r/GUI/Plater.hpp"
#include <wx/glcanvas.h>
#include <wx/utils.h>
#include <wx/time.h>
#include "GUI_App.hpp"
#include "FilamentMapDialog.hpp"
#include <imgui/imgui_internal.h>
Go to the source code of this file.
◆ IMGUI_DEFINE_MATH_OPERATORS
| #define IMGUI_DEFINE_MATH_OPERATORS |
◆ FADING_OUT_DURATION
| float FADING_OUT_DURATION = 2.0f |
|
staticconstexpr |
◆ FADING_OUT_TIMEOUT
| int FADING_OUT_TIMEOUT = 100 |
|
staticconstexpr |
◆ GAP_WIDTH
◆ SPACE_RIGHT_PANEL
| float SPACE_RIGHT_PANEL = 10.0f |
|
staticconstexpr |