#include "GLGizmoMove.hpp"#include "slic3r/GUI/GLCanvas3D.hpp"#include "slic3r/GUI/GUI_App.hpp"#include "slic3r/GUI/Shortcuts.hpp"#include "slic3r/GUI/Plater.hpp"#include <cassert>#include <array>#include <cmath>#include <glad/gl.h>#include <string>#include "slic3r/GUI/Gizmos/GLGizmoBase.hpp"#include "slic3r/GUI/Selection.hpp"#include "libslic3r/Point.hpp"#include "libslic3r/libslic3r.h"#include "slic3r/GUI/GUI_Geometry.hpp"#include "slic3r/GUI/3DScene.hpp"#include "slic3r/GUI/OpenGLManager.hpp"#include <utility>#include "slic3r/GUI/GLShader.hpp"#include "libslic3r/Geometry.hpp"#include <wx/intl.h>#include "libslic3r/Model.hpp"#include <wx/string.h>#include <wx/utils.h>#include "libslic3r/Color.hpp"#include "libslic3r/Line.hpp"#include "slic3r/GUI/Camera.hpp"#include "slic3r/GUI/GLModel.hpp"#include "slic3r/GUI/Gizmos/GizmoObjectManipulation.hpp"#include "slic3r/GUI/Gizmos/GLGizmoAlignment.hpp"#include "libslic3r/BoundingBox.hpp"#include <algorithm>#include <cstddef>#include <vector>#include "slic3r/GUI/I18N.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::GUI |