#include <utility>#include <vector>#include "../Polygon.hpp"#include "libslic3r/Point.hpp"#include "libslic3r/Polyline.hpp"Go to the source code of this file.
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | Slic3r::Geometry |
Functions | |
| Pointf3s | Slic3r::Geometry::convex_hull (Pointf3s points) |
| Polygon | Slic3r::Geometry::convex_hull (Points pts) |
| Polygon | Slic3r::Geometry::convex_hull (const Polygons &polygons) |
| Polygon | Slic3r::Geometry::convex_hull (const ExPolygons &expolygons) |
| Polygon | Slic3r::Geometry::convex_hulll (const Polylines &polylines) |
| bool | Slic3r::Geometry::convex_polygons_intersect (const Polygon &A, const Polygon &B) |
| std::pair< std::vector< Vec2d >, std::vector< Vec2d > > | Slic3r::Geometry::decompose_convex_polygon_top_bottom (const std::vector< Vec2d > &src) |
| bool | Slic3r::Geometry::inside_convex_polygon (const std::pair< std::vector< Vec2d >, std::vector< Vec2d > > &top_bottom_decomposition, const Vec2d &pt) |