#include "libslic3r.h"#include <initializer_list>#include <utility>#include <cstddef>#include <algorithm>#include <iterator>#include <cmath>#include <cassert>#include <vector>#include <string>#include "Line.hpp"#include "Point.hpp"#include "MultiPoint.hpp"#include "Polyline.hpp"#include <boost/polygon/polygon.hpp>Go to the source code of this file.
Classes | |
| class | Slic3r::Polygon |
| struct | Slic3r::PolygonPoint |
| Define point laying on polygon keep index of polygon line and point coordinate. More... | |
| struct | boost::polygon::geometry_concept< Slic3r::Polygon > |
| struct | boost::polygon::polygon_traits< Slic3r::Polygon > |
| struct | boost::polygon::polygon_mutable_traits< Slic3r::Polygon > |
| struct | boost::polygon::geometry_concept< Slic3r::Polygons > |
| struct | boost::polygon::polygon_set_traits< Slic3r::Polygons > |
| struct | boost::polygon::polygon_set_mutable_traits< Slic3r::Polygons > |
Namespaces | |
| namespace | Slic3r |
| |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/ | |
| namespace | boost |
| namespace | boost::polygon |
Typedefs | |
| using | Slic3r::Polygons = std::vector<Polygon, PointsAllocator<Polygon>> |
| using | Slic3r::PolygonPtrs = std::vector<Polygon*, PointsAllocator<Polygon*>> |
| using | Slic3r::ConstPolygonPtrs = std::vector<const Polygon*, PointsAllocator<const Polygon*>> |
| using | Slic3r::PolygonPoints = std::vector<PolygonPoint> |
| struct Slic3r::PolygonPoint |
Define point laying on polygon keep index of polygon line and point coordinate.
| Class Members | ||
|---|---|---|
| size_t | index | |
| Point | point | |
| struct boost::polygon::geometry_concept< Slic3r::Polygon > |