#include "PaintCLI.hpp"
#include "libslic3r/Model.hpp"
#include "libslic3r/TriangleMesh.hpp"
#include "libslic3r/TriangleSelector.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/BoundingBox.hpp"
#include <cstddef>
#include <nlohmann/json.hpp>
#include <cmath>
#include <ostream>
#include <string>
#include <utility>
#include <vector>
Go to the source code of this file.
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| double | Slic3r::PaintCLI::anonymous_namespace{PaintCLI.cpp}::its_surface_area (const indexed_triangle_set &its) |
| BoundingBoxf3 | Slic3r::PaintCLI::anonymous_namespace{PaintCLI.cpp}::its_referenced_bbox (const indexed_triangle_set &its) |
| json | Slic3r::PaintCLI::anonymous_namespace{PaintCLI.cpp}::vec3_to_json (const Vec3d &v) |
| json | Slic3r::PaintCLI::anonymous_namespace{PaintCLI.cpp}::bbox_to_json (const BoundingBoxf3 &bb) |
| json | Slic3r::PaintCLI::anonymous_namespace{PaintCLI.cpp}::state_entry (const std::string &label, const indexed_triangle_set &its) |
| json | Slic3r::PaintCLI::anonymous_namespace{PaintCLI.cpp}::inspect_layer (const ModelVolume &mv, const FacetsAnnotation &fa, const std::vector< std::pair< EnforcerBlockerType, std::string > > &states, size_t &n_facets_out) |
| const std::vector< std::pair< EnforcerBlockerType, std::string > > & | Slic3r::PaintCLI::anonymous_namespace{PaintCLI.cpp}::supports_states () |
| const std::vector< std::pair< EnforcerBlockerType, std::string > > & | Slic3r::PaintCLI::anonymous_namespace{PaintCLI.cpp}::fuzzy_states () |
| const std::vector< std::pair< EnforcerBlockerType, std::string > > & | Slic3r::PaintCLI::anonymous_namespace{PaintCLI.cpp}::mmu_states () |
| void | Slic3r::PaintCLI::inspect_to_json (const Model &model, const std::vector< std::string > &source_paths, std::ostream &out) |