◆ sample_between()
| std::pair< Vec3f, Vec3f > Slic3r::anonymous_namespace{TextureDisplacement.cpp}::StepScan::sample_between |
( |
int | a, |
|
|
int | b, |
|
|
float | t ) const |
|
inline |
4714 {
4715 const Vec3f p =
pos[size_t(a)] + (
pos[size_t(b)] -
pos[size_t(a)]) * t;
4717 const float l = n.norm();
4719 return std::make_pair(p, n);
4720 }
Eigen::Matrix< float, 3, 1, Eigen::DontAlign > Vec3f
Definition Point.hpp:65
std::vector< Vec3f > pos
Definition TextureDisplacement.cpp:4708
std::vector< Vec3f > vnormal
Definition TextureDisplacement.cpp:4708
References pos, and vnormal.
Referenced by Slic3r::anonymous_namespace{TextureDisplacement.cpp}::scan_steps().
◆ side_of()
| bool Slic3r::anonymous_namespace{TextureDisplacement.cpp}::StepScan::side_of |
( |
float | h | ) |
const |
|
inline |
◆ edges
| std::unordered_map<uint64_t, Edge> Slic3r::anonymous_namespace{TextureDisplacement.cpp}::StepScan::edges |
◆ iso
| float Slic3r::anonymous_namespace{TextureDisplacement.cpp}::StepScan::iso = 0.f |
◆ ok
| bool Slic3r::anonymous_namespace{TextureDisplacement.cpp}::StepScan::ok = false |
◆ pos
| std::vector<Vec3f> Slic3r::anonymous_namespace{TextureDisplacement.cpp}::StepScan::pos |
◆ range
| float Slic3r::anonymous_namespace{TextureDisplacement.cpp}::StepScan::range = 0.f |
◆ vh
| std::vector<float> Slic3r::anonymous_namespace{TextureDisplacement.cpp}::StepScan::vh |
◆ vnormal
| std::vector<Vec3f> Slic3r::anonymous_namespace{TextureDisplacement.cpp}::StepScan::vnormal |
The documentation for this struct was generated from the following file: