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TextureBakeFlip.cpp File Reference
#include "TextureBakeFlip.hpp"
#include "libslic3r/TextureBake/TextureBakeIndex.hpp"
#include "libslic3r/TextureBake/TextureBakeDisplace.hpp"
#include "libslic3r/Point.hpp"
#include <algorithm>
#include <array>
#include <cmath>
#include <cstdint>
#include <cstddef>
#include <limits>
#include <tbb/blocked_range.h>
#include <tbb/parallel_for.h>
#include <tbb/parallel_sort.h>
#include <vector>
#include <utility>
Include dependency graph for TextureBakeFlip.cpp:

Go to the source code of this file.

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
namespace  Slic3r::TextureBake

Functions

FlipResult Slic3r::TextureBake::flip_edges_to_height (const TriSoup &geometry, const std::vector< int > &face_parent_id, const HeightSampleFn &sample, const FlipSettings &settings, const std::vector< uint8_t > &locked)