#include <optional>
#include <vector>
#include "libslic3r/Arrange.hpp"
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/Point.hpp"
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
◆ Slic3r::ImexArrangeZones
| struct Slic3r::ImexArrangeZones |
◆ Slic3r::ImexArranger::Bed
| struct Slic3r::ImexArranger::Bed |
◆ Slic3r::ImexArranger::KeepOut
| struct Slic3r::ImexArranger::KeepOut |