#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/slic3r/GUI/GUI_Colors.hpp>
◆ colors
| ImVec4 Slic3r::RenderColor::colors = { } |
|
static |
Referenced by Slic3r::GUI::GLCanvas3D::_render_style_editor(), Slic3r::GLVolume::load_render_colors(), Slic3r::GUI::Bed3D::load_render_colors(), Slic3r::GUI::GLCanvas3D::load_render_colors(), Slic3r::GUI::GLGizmoBase::load_render_colors(), Slic3r::GUI::PartPlate::load_render_colors(), Slic3r::GLVolume::update_render_colors(), Slic3r::GUI::Bed3D::update_render_colors(), Slic3r::GUI::GLCanvas3D::update_render_colors(), Slic3r::GUI::GLGizmoBase::update_render_colors(), and Slic3r::GUI::PartPlate::update_render_colors().
The documentation for this class was generated from the following files: