#include <cstddef>
#include <cstdint>
#include <functional>
#include <vector>
#include "TextureBakeDisplace.hpp"
#include "TextureBakeIndex.hpp"
Go to the source code of this file.
|
| namespace | Slic3r |
| | |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
|
| namespace | Slic3r::TextureBake |
◆ Slic3r::TextureBake::RelocateSettings
| struct Slic3r::TextureBake::RelocateSettings |
| Class Members |
|
double |
contour_level = 0.5 |
|
|
double |
gradient_step_fraction = 0.25 |
|
|
int |
iterations = 3 |
|
|
double |
max_move_fraction = 0.35 |
|
|
double |
min_gradient_fraction = 0.05 |
|
◆ Slic3r::TextureBake::RelocateResult
| struct Slic3r::TextureBake::RelocateResult |
| Class Members |
|
TriSoup |
geometry |
|
|
size_t |
moved = 0 |
|
|
size_t |
rejected = 0 |
|