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GLSelectionRectangle.cpp File Reference
#include "GLSelectionRectangle.hpp"
#include "Camera.hpp"
#include "CameraUtils.hpp"
#include "3DScene.hpp"
#include "GLCanvas3D.hpp"
#include "GUI_App.hpp"
#include "Plater.hpp"
#include <array>
#include <igl/project.h>
#include <glad/gl.h>
#include "libslic3r/Point.hpp"
#include <vector>
#include "libslic3r/BoundingBox.hpp"
#include "libslic3r/libslic3r.h"
#include "slic3r/GUI/OpenGLManager.hpp"
#include <utility>
#include "libslic3r/Color.hpp"
#include "slic3r/GUI/GLModel.hpp"
#include "slic3r/GUI/GLShader.hpp"
Include dependency graph for GLSelectionRectangle.cpp:

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Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
namespace  Slic3r::GUI