#include <Eigen/Core>
#include <assert.h>
#include <math.h>
#include <stddef.h>
#include <stdint.h>
#include <Eigen/Geometry>
#include <type_traits>
#include <cassert>
#include "libslic3r/libslic3r.h"
Go to the source code of this file.
|
| template<typename Derived, typename Derived2, typename Float> |
| Eigen::Matrix< Float, 2, 1, Eigen::DontAlign > | Slic3r::Geometry::ArcWelder::arc_center (const Eigen::MatrixBase< Derived > &start_pos, const Eigen::MatrixBase< Derived2 > &end_pos, const Float radius, const bool is_ccw) |
| template<typename FloatType> |
| size_t | Slic3r::Geometry::ArcWelder::arc_discretization_steps (const FloatType radius, const FloatType angle, const FloatType deviation) |