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Camera.hpp File Reference
#include "libslic3r/BoundingBox.hpp"
#include "3DScene.hpp"
#include <Eigen/Geometry>
#include <algorithm>
#include <array>
#include "libslic3r/Point.hpp"
#include <utility>
#include <string>
#include <cassert>
#include "libslic3r/Technologies.hpp"
#include <cstdlib>
#include "libslic3r/libslic3r.h"
Include dependency graph for Camera.hpp:
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Go to the source code of this file.

Classes

struct  Slic3r::GUI::Camera

Namespaces

namespace  Slic3r
 |/ Copyright (c) Prusa Research 2020 - 2023 Enrico Turri @enricoturri1966 |/ |/ PrusaSlicer is released under the terms of the AGPLv3 or higher |/
namespace  Slic3r::GUI

Macros

#define REQUIRES_ZOOM_TO_CUR_PLATE   -1
#define REQUIRES_ZOOM_TO_ALL_PLATE   -2
#define REQUIRES_ZOOM_TO_PLATE_IDLE   -100

Macro Definition Documentation

◆ REQUIRES_ZOOM_TO_ALL_PLATE

◆ REQUIRES_ZOOM_TO_CUR_PLATE

#define REQUIRES_ZOOM_TO_CUR_PLATE   -1

◆ REQUIRES_ZOOM_TO_PLATE_IDLE

#define REQUIRES_ZOOM_TO_PLATE_IDLE   -100