#include "SeamContour.hpp"
#include "libslic3r/Point.hpp"
#include "libslic3r/AABBTreeIndirect.hpp"
#include <algorithm>
#include <array>
#include <cmath>
#include <cstddef>
#include <functional>
#include <vector>
#include <limits>
#include <utility>
Go to the source code of this file.
◆ Slic3r::SeamContour::anonymous_namespace{SeamContour.cpp}::Foot
| struct Slic3r::SeamContour::anonymous_namespace{SeamContour.cpp}::Foot |
| Class Members |
|
double |
distance = std::numeric_limits<double>::infinity() |
|
|
Vec2d |
point = Vec2d::Zero() |
|
◆ Slic3r::SeamContour::anonymous_namespace{SeamContour.cpp}::Witness
| struct Slic3r::SeamContour::anonymous_namespace{SeamContour.cpp}::Witness |
| Class Members |
|
double |
angle_degrees |
|
|
size_t |
contour |
|
|
double |
distance |
|