#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/slic3r/GUI/PartPlate.hpp>
◆ reset()
| void Slic3r::GUI::PartPlateList::BedTextureInfo::reset |
( |
| ) |
|
8757{
8758 for (
size_t i = 0; i <
parts.size(); i++)
8760}
std::vector< TexturePart > parts
Definition PartPlate.hpp:889
void reset()
Definition PartPlate.cpp:8756
References parts, and reset().
Referenced by reset().
◆ parts
| std::vector<TexturePart> Slic3r::GUI::PartPlateList::BedTextureInfo::parts |
The documentation for this class was generated from the following files:
- /home/runner/work/OrcaSlicer/OrcaSlicer/src/slic3r/GUI/PartPlate.hpp
- /home/runner/work/OrcaSlicer/OrcaSlicer/src/slic3r/GUI/PartPlate.cpp