#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/TextureDisplacement.hpp>
Public Member Functions | |
| template<class Archive> | |
| void | serialize (Archive &ar) |
Public Attributes | |
| Vec2f | offset = Vec2f::Zero() |
| float | rotation_deg = 0.f |
| float | scale = 1.f |
|
inline |
References offset, rotation_deg, and scale.
| Vec2f Slic3r::TextureIsland::offset = Vec2f::Zero() |
Referenced by Slic3r::island_transform_matrix(), Slic3r::GUI::GLGizmoTextureDisplacement::on_island_edited(), serialize(), Slic3r::anonymous_namespace{TextureDisplacement.cpp}::solve_edge_alignment(), Slic3r::texture_displacement_layers_from_json(), and Slic3r::texture_displacement_layers_to_json().
| float Slic3r::TextureIsland::rotation_deg = 0.f |
Referenced by Slic3r::island_transform_matrix(), Slic3r::GUI::GLGizmoTextureDisplacement::on_island_edited(), serialize(), Slic3r::anonymous_namespace{TextureDisplacement.cpp}::solve_edge_alignment(), Slic3r::texture_displacement_layers_from_json(), and Slic3r::texture_displacement_layers_to_json().
| float Slic3r::TextureIsland::scale = 1.f |
Referenced by Slic3r::island_transform_matrix(), Slic3r::GUI::GLGizmoTextureDisplacement::on_island_edited(), serialize(), Slic3r::anonymous_namespace{TextureDisplacement.cpp}::solve_edge_alignment(), Slic3r::texture_displacement_layers_from_json(), and Slic3r::texture_displacement_layers_to_json().