#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/AABBTreeIndirect.hpp>
Public Types | |
| using | VertexType |
| using | IndexedFaceType |
| using | TreeType |
| using | VectorType |
Public Attributes | |
| std::vector< igl::Hit< float > > | hits |
| const std::vector< VertexType > & | vertices |
| const std::vector< IndexedFaceType > & | faces |
| const TreeType & | tree |
| const VectorType | origin |
| const VectorType | dir |
| const VectorType | invdir |
| const double | eps |
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| std::vector<igl::Hit<float> > Slic3r::AABBTreeIndirect::detail::RayIntersectorHits< VertexType, IndexedFaceType, TreeType, VectorType >::hits |
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