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Slic3r::AABBTreeIndirect::detail::RayIntersectorHits< VertexType, IndexedFaceType, TreeType, VectorType > Struct Template Reference

#include </home/runner/work/OrcaSlicer/OrcaSlicer/src/libslic3r/AABBTreeIndirect.hpp>

Inheritance diagram for Slic3r::AABBTreeIndirect::detail::RayIntersectorHits< VertexType, IndexedFaceType, TreeType, VectorType >:
Collaboration diagram for Slic3r::AABBTreeIndirect::detail::RayIntersectorHits< VertexType, IndexedFaceType, TreeType, VectorType >:

Public Types

using VertexType
using IndexedFaceType
using TreeType
using VectorType

Public Attributes

std::vector< igl::Hit< float > > hits
const std::vector< VertexType > & vertices
const std::vector< IndexedFaceType > & faces
const TreeType & tree
const VectorType origin
const VectorType dir
const VectorType invdir
const double eps

Detailed Description

template<typename VertexType, typename IndexedFaceType, typename TreeType, typename VectorType>
struct Slic3r::AABBTreeIndirect::detail::RayIntersectorHits< VertexType, IndexedFaceType, TreeType, VectorType >

Member Typedef Documentation

◆ IndexedFaceType

◆ TreeType

◆ VectorType

◆ VertexType

Member Data Documentation

◆ dir

◆ eps

◆ faces

◆ hits

template<typename VertexType, typename IndexedFaceType, typename TreeType, typename VectorType>
std::vector<igl::Hit<float> > Slic3r::AABBTreeIndirect::detail::RayIntersectorHits< VertexType, IndexedFaceType, TreeType, VectorType >::hits

◆ invdir

◆ origin

◆ tree

◆ vertices


The documentation for this struct was generated from the following file: